5 Great Post-Apoc Games (That Aren’t Fallout)

I’ve been pretty hard on Fallout lately. Calling the series’ main antagonist stupid. Calling the merchandising insulting. Then someone asked, “if not Fallout, what post-apocalyptic games would you recommend? What other game has that same level of freedom and worldbuilding?”

Well you know what? Let’s stop tearing things down and start building up! Continue reading

Advertisements

Cult Classics: Wheels of Fire

Following the success of Mad Max 2 was a handful of post-apocalyptic B-movies. Among those was Wheels of Fire (also known as Pyro, Vindicator, and Desert Warrior), a surprisingly decent take on the post-apocalyptic genre which takes a lot of inspiration from the perfectly hammy Warriors of the Wasteland. Despite some mediocre cinematography and acting, Wheels of Fire proved to be a fast paced, action packed, and overall interesting movie. If you follow our cult classics section regularly, you know how this works by now, we’re going to break the movie into four parts.

  1. The plot
  2. Interesting concepts
  3. Cinematography
  4. The ending

The Plot: First of all, this story is massive. Warriors of the Wasteland was just as long, but most of the movie was overextended fight scenes. Wheels of Fire always has something new happening. The scale is massive and so is the synopsis.

Wheels of Fire Arlie

Our story begins with typical not-Mad-Max archetype, Trace, entering a merchant village. Here we’re introduced to his younger sister, Arlie, and her annoying, controlling boyfriend. In the first five minutes, Arlie’s boyfriend fights in a gladiatorial arena where contestants wear car keys around their necks and beat each other with PVC pipes. Don’t think about it too much. It doesn’t matter. Continue reading

Rick and Morty and the Subtly of a Giant Arm

THIS DISCUSSION IS SPOILER HEAVY
You can watch the episode in question at AdultSwim.com until August 6th

Rick and Morty Mad Max

Since Rick and Morty had a Mad-Max style episode, I think it’s time to step beyond our normal comfort zone of Mad-Max and terrible B-movies and talk about it. This episode had some serious hype behind it following the April 1st season premier. After flushing three years of world building down the drain and alienating a member of the main cast in a series of increasingly intense action scenes, the second episode of Rick and Morty’s third season, “Rickmancing the Stone,” had a lot to live up to. Adult Swim published a behind the scenes preview of this particular episode portraying exactly what you’d expect from a Mad-Max parody: Cars, rusty shotguns, and lots of BDSM gear. Did “Rickmancing the Stone” live up to the hype?
In my opinion…not really.

Rickmancing the Stone

Before we get into why I think this episode fell short, I’ll give credit where it’s due. The art direction in this episode is fantastic. A lot of post-apocalyptic artwork falls into what I call “Apocalyptia Generica,” a style that never quite becomes its own, but rather falls between Mad-Max and realistic urban warfare. For a perfect example of this, see Wasteland Angel.

“Rickmancing the Stone” certainly avoids being generic. Everything has a uniquely 80’s sci-fi style with brilliant and vibrant color schemes. Every single wastelander has a unique character design, even when there are dozens of them on screen at time. I would seriously take any establishing shot in this episode as a desktop wallpaper.

Continue reading

Smegma Crazies, Gayboys, and The Golden Youth

Wez Scream

On the surface, The Road Warrior is a fine action movie that defined the post-apocalyptic genre and put everyone involved on the map. If we put aside the action and go a little deeper, we start to see some interesting clues about the Humungus tribe. As we already saw with Lord Humungus and especially Fury Road, George Miller loves adding cryptic details into his films. Perhaps the most discussed and yet mysterious of these details revolves around the Humungus tribe’s not-so-subtle homoeroticism.

Continue reading

Cult Classics: Warriors of the Wasteland

Wasteland Warriors Car

Following the success of Mad Max 2 was a handful of post-apocalyptic B-movies. Among those was The New Barbarians (aka Warriors of the Wasteland), a dirt-cheap Italian knock off. Despite a slow start, this movie actually isn’t terrible, it just has low production values. However, I noticed a lot of similarities between this film and She Wolves of the Wasteland. Both have alternate titles. Both have promising, but underdeveloped plots and concepts. Both suffer from poor editing and a lack of closure. For that reason, let’s use a similar four points system as She Wolves, with one exception.

  1. The Plot
  2. Interesting concepts
  3. Editing
  4. Characters

The Plot

The story begins nine years after the nuclear holocaust of 2010 (thanks, Obama). We open on a small caravan who has just discovered “The Signal,” a mythological radio frequency supposedly centered on Earth’s last city. Unfortunately, before the tribe can decipher the coordinates, they’re attacked by a rival tribe of motorized marauders called “The Templars” whose only goal is to destroy all human life…because reasons.

New Barbarians Templars

The Templars crush their enemies with a mixture of explosives and laser guns. At night, timid humans wrapped up in white rags scurry around the wreck, looting all they can. We never learn who these scavengers are, but they have a striking resemblance to the Buzzards from Mad Max: Fury Road.  Before they can divvy up the loot, a muscle car with a glowing green roof roars out of the blackness. Enter our hero, Scorpion. Continue reading

The Complexity of Lord Humungus

Lord Humungus Rad-Lands

The Lord Humungus of Mad Max 2 is a perfect illustration of how an outwardly one-dimensional villain can become human through small details. Looking at The Road Warrior’s script, one would get the impression the Lord Humungus is just a means of creating conflict, but the visual medium of film allows this character to become two and maybe even three dimensional. Cleverly, director George Miller planned for this from the beginning by writing backstories for each character in the Mad Max franchise.

Continue reading